Playing Forza Horizon 5 on PS5? You'll Still Need a Microsoft Account
Okay, so I was super hyped about Forza Horizon 5 finally coming to PS5 this year. I mean, who wouldn't want to cruise those gorgeous Mexican landscapes on a different console? But then I dove into the details, and let me tell you, the excitement hit a speed bump faster than a supercar hitting a brick wall. The official FAQ dropped a bit of a bombshell: to play Forza Horizon 5 on my shiny PS5, I'm going to need a Microsoft account. Yep, you read that right. It's like buying a fancy new coffee machine only to find out you need a subscription from a rival brand's app just to brew a single cup. This isn't just a minor login step; it feels like the game is permanently leasing an apartment in my console's ecosystem, and the landlord lives in a completely different digital neighborhood.

Here's the deal with the account linking:
According to the FAQ, the moment I boot up the game on PS5, I'll be prompted to link my Xbox Live (Microsoft) account to my PlayStation Network account. This link is described as "permanent" for Forza Horizon 5. What does that mean in plain English? 🧐
-
I can unlink my PSN account from the game if I want.
-
But if I ever want to play again, I can only relink it to that original, specific Microsoft account.
-
It's a one-time, locked-in partnership. No swapping or changing your mind later.
It’s as confusing as trying to follow a recipe where the instructions are in two different languages, and you're only fluent in one. This "title-by-title basis" policy means this messy setup might not apply to other future Xbox games on PS5, but for Horizon 5, it's the law of the land.

Why is this such a big deal? Let's break it down.
First, it's a major hassle for players. Remember the whole Helldivers 2 PC fiasco a while back? Gamers hate extra account walls. We just want to insert the game (or in this case, download it) and play. Needing a second account from a direct competitor feels like an unnecessary gate. My gaming identity is already tied to my PSN profile, trophies, friends list—why do I need to involve Microsoft for a game I bought on PlayStation?
Second, and this is the scarier part for me: it raises huge red flags for game preservation. 🚩
🔸 Digital-Only Release: Forza Horizon 5 on PS5 is digital-only. No physical disc to put on a shelf.
🔸 Delisting History: Forza games (and other racing games with licensed music/cars) have a track record of being delisted from stores after a few years.
🔸 The Link is Key: My access to the game I purchased is now dependent on two things: 1) Sony keeping it on the PSN store, and 2) Microsoft maintaining the account-linking server infrastructure.
If that link server ever gets switched off in the future—maybe because the game is delisted, or Microsoft decides to sunset old services—what happens to my access? Could the game on my PS5 hard drive become a useless, locked digital artifact? It puts the game's long-term survival entirely in the hands of corporate decisions, which feels as stable as building a house on a cloud.
My Final Thoughts:
Look, I get it. In 2026, cross-play and shared ecosystems are more common. But this implementation feels clunky and player-unfriendly. It adds friction to the simple joy of playing a game and introduces genuine uncertainty about whether I'll truly "own" my purchase in the long run. It's a stark reminder that in the digital age, buying a game is often more like buying a long-term service pass.
Forza Horizon 5 looks incredible, and I still want to play it. But this Microsoft account requirement and the digital-only nature make me pause. It's a brilliant game wrapped in a potentially fragile package. As players, we should be aware of what we're signing up for—literally. Our game libraries are becoming more like digital gardens tended by distant landlords, and we need to know if the flowers we plant today will still be there tomorrow. 🌸💻
Discussion